C++ Projects

  • Unreal Engine Raycast-based scanner. Video / GitHub

  • Unreal Engine Audio Spline with Dual Source Mode. Video /  GitHub

  • A collection of custom Data Structures and Algorithms. Github


Other Projects

  • Occlusion System made in Unity using C# and Wwise. Video

  • Audio implementation + Sound Design of the Unreal Shooter Demo project using Wwise. Video

  • Sound Library of foley cloth movements. ASoundEffect



Role: Junior Audio Designer

Other Credits 



Hello! I am an Audio Programmer for videogames passionate about problem-solving and learning new things.

I am currently employed as a Junior Audio Designer at Dovetail Games in Kent (UK).


photo February 2020 .JPG