C++ Projects

  • Unreal Engine Raycast-based scanner. Video / GitHub
     

  • Unreal Engine Audio Spline with Dual Source Mode. Video /  GitHub
     

  • A collection of custom Data Structures and Algorithms. Github

 

Other Projects

  • Occlusion System made in Unity using C# and Wwise. Video
     

  • Audio implementation + Sound Design of the Unreal Shooter Demo project using Wwise. Video
     

  • Sound Library of foley cloth movements. ASoundEffect

 

Credits

Role: Junior Audio Designer

Other Credits 

 

About

Hello! I am an Audio Programmer for videogames passionate about problem-solving and learning new things.

I am currently employed as a Junior Audio Designer at Dovetail Games in Kent (UK).

 

photo February 2020 .JPG